Monsters: black bear, black dragon wyrmling, brass dragon wyrmling, bug bear, copper dragon wyrmling, death dog, deep gnome, gargoyle, githyanki warrior, green dragon wyrmling, grell, hobgoblin captain, lizardfolk, lizardfolk shaman, pony, vine blight, werewolf, wight, yochlol, Small and Medium Strength 16 (+3) That means it’s only capable of carrying 1.4% of their total body weight. Carrying Capacity: 3,600 pounds Monsters: badger, flying snake, homonculus, stirge, Tiny Strength 5 (-3) First, they’re capable of using weapons, armor, and shields. Dungeon Master Dave is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. Carrying Capacity: 360 pounds Prerequisite. A free pdf of the Monster Manual for D&D 5E. Push, Lift, Drag: 150 pounds All of the resources on this blog are available for personal use only for your Dungeons & Dragons Fifth Edition campaigns unless stated otherwise. But it’s also used to: Basically, it’s Conan the Barbarian type stuff. Monsters: dragon turtle, Gargantuan Strength 26 (+8) The game includes the following monster types, which have no rules of their own. There are few creatures in D&D as fearsome as the rust monster. Monsters: adult black dragon, adult brass dragon, adult copper dragon, adult green dragon, behir, fomorian, frost giant, giant ape, giant shark, stone giant, treant, Huge Strength 24 (+7) My wife, Tracy just rolls her eyes. These feats apply to abilities most commonly found amongst monsters or are related to monsters. Carrying Capacity: 105 pounds Push, Lift, Drag: 30 pounds In fact, a modern forklift unloaded weighs 9.000 lbs. Rust Monster Spirit Naga Tarrasque Winter Wolf Worg. (You can expect a lot of dragons on this list). That makes me think that golems are a step above the single-issue commands of the animated objects, and are actually a bit more clever (even if they are programmable). Intelligence has a lot of similarities with Dexterity. Using the official 5 th edition compendiums of the Monster Manual, Mordenkainen’s Tome of Foes, and Volo’s Guide to Monsters, this list has been compiled to let you know just who is the most powerful Underdark monster, based on Challenge Rating and overall impact. There is very little in the real-world that someone of this level of intelligence is capable of understanding. Now that makes more sense. Time to see how that all shakes out. Undead Shapechanger Regarding attacks, Strength scores are somewhat balanced thanks to the fact that larger creatures use larger weapons and larger weapons roll more dice. Push, Lift, Drag: 480 pounds Worth noting it was written for 3.5/Pathfinder. Carrying Capacity: 150 pounds Carrying Capacity: 450 pounds And a Strength 20 (+5) creature is comparatively only a Strength 10 (+0) creature to one that’s a size larger than it if you go by the carrying, lift/push/drag rules. 4 Intelligence monsters have the same level of aptitude as Intelligence 3 monsters, but can actually perform simple tasks such as opening doors, using simple weapons and tools, and solving basic puzzles. Carrying Capacity: 45 pounds Moving on, are the more clever animals: cats, dogs, wolves, and elephants. In fact, they’re probably much more prone to grunting than actually speaking. The monsters in bold are those that currently exist in the real world. And a giant constrictor strength has double the relative strength of the brown bear. In Dungeons & Dragons 5e, Strength has only one skill tied to it: Athletics. That’s a lot of data! Monsters: baboon, giant octopus, giant weasel, grick alpha, monodrone, needle blight, remorhaz, twig blight, Intelligence 5 (-3) Benefit. The art is borrowed from various sources on the Internet. On average, the fighter’s d20 should roll 10-11. Screw your maths! Also, we find a majority of the golems here. If I were to keep them at 5, I’d rule that nearly half probably don’t even dress and it’s rare they use a weapon that’s better than a club. Push, Lift, Drag: 7,200 pounds – Dungeon Master Dave, Mounts: Benefits, Tips, and Challenges in D&D – Flutes Loot, Knights and Nerds Podcast | Episode 51 – Fractured Alliance, Knights and Nerds Podcast | Episode 50 – Face To Face, Knights and Nerds Podcast | Episode 49 – No Place of Peace, Knights and Nerds Podcast | Episode 48 – Friendly Fire, Ice Geist | New Monster for Fifth Edition. Push, Lift, Drag: 840 pounds We only find empyreans here, but this level of intelligence involves an understanding of concepts that most mortals could not possibly grasp. Carrying Capacity: 225 pounds And for high jumps, a creature leaps into the air a number of feet equal to 3 + its Strength modifier as long as they move 10 feet on foot immediately before the jump. And even though they are total instinct monsters, they can follow instructions. Carrying Capacity: 3,360 pounds 790. Many universes feature characters attributed with superhuman, supernatural, or paranormal abilities, often referred to as "superpowers" (also spelled "super powers" and "super-powers") or "powers". Monsters: ghost, giant rat, kobold, ice mephit, magmin, vulture, winged kobold, Small and Medium Strength 8 (-1) Monsters: octopus, Small and Medium Strength 5 (-3) I’ll spare you the math, but it’s why blue whales can only live in the oceans and skyscrapers are harder to create when they get bigger and bigger. I believe it’s tacky to create a problem without a solution. Finally, for size differences of three or more, creatures three sizes larger automatically succeed on opposed Strength checks. Carrying Capacity: 135 pounds Push, Lift, Drag: 120 pounds 7. I'm a writer, artist, and D&D nerd. Push, Lift, Drag: 570 pounds Monsters: blood hawk, cockatrice, eagle, flumph, shadow, smoke mephit, swarm of ravens, twig blight, wraith, Small and Medium Strength 7 (-2) You would not be able to train any of these creatures. Carrying Capacity: 300 pounds Push, Lift, Drag: 1,320 pounds Monsters: ancient copper dragon, ancient green dragon, arcanaloth, balor, demilich, lich, Intelligence 22 (+6) They can read a little, probably understand thousands of spoken words, and may even be able to form full sentences on their own. This tradition is especially rich in the universes of various comic book stories, movies, and video games. It’s also used when you throw certain weapons in a ranged attack. I like the versatility of this weapon, which packages up several cool abilities that already exist in 5e D&D but rarely get used in my experience. Push, Lift, Drag: 6,720 pounds Push, Lift, Drag: 330 pounds Push, Lift, Drag: 195 pounds Picture an octopus screwing the top off a jar to let itself out. For those of especially high levels of Intelligence (18+), they can even go as far as making a check to see what will happen if they do something such as making an attack, moving down a steep hill, or saying something snippy to a beholder. Page 173 tells us that a score of 10 or 11 is the normal human average for any given ability. These can go from older dragons to eldritch monstrosities to liches, with a ton in between. Monsters: arcanoloth, azer, blue dragon wyrmling, bronze dragon wyrmling, bugbear chief, gnoll fang of Yeenoghu, gray slaad, hell hound, lizard king/queen, mimic, mummy lord, quaggoth, quaggoth spore servant, wereboar, weretiger, xorn, Small and Medium Strength 18 (+4) View all posts by DM Dave. Stat Anything: Umgru the Slayer for 5e D&D – Dungeon Master Dave, Stat Anything: Gandalf the Grey for Fifth Edition Dungeons & Dragons – Dungeon Master Dave, 4 Ogre Support Monsters for Dungeons & Dragons 5e: Brute Tamers, Hotshots, Huggies, and Quicklings! Thunderstar. Another important thing that Strength is used for is lifting and carrying. Speed A monster’s speed tells you how far it can move on its turn. Monsters: clay golem, earth elemental, glabrezu, gorgon, ncyaloth, owl bear, polar bear, umber hulk, Large Strength 21 (+5) A comprehensive list of all official monsters for Fifth Edition. Monsters: air elemental, axe beak, cloaker, gelatinous cube, giant spider, Large Strength 15 (+2) Monsters: dao, Large Strength 12 (+1) Push, Lift, Drag: 1,440 pounds Black Pudding Gelatinous Cube Gray Ooze Ochre Jelly. Carrying Capacity: 1,620 pounds Monsters: baboon, giant fire beetle, goblin, jackal, magma mephit, mud mephit, myconid sprout, spectator, succubus/incubus, swarm of poisonous snakes, Small and Medium Strength 9 (-1) Now we’re totally caught up with real-world parables that we can understand with average human. Learn how your comment data is processed. Tribal humanoids land here, too, such as orcs and bullywugs. D&D 5E homebrew monster special abilities dm tips and tricks rules supplements. Six monsters have a Strength 19 that are Small/Medium, eighteen that are Large, and six huge. Monsters: ape, basilisk, barbed devil, bearded devil, couatl, darkmantle, ghast, githyanki knight, gnoll pack lord, grimlock, half-red dragon veteran, hobgoblin warlord, invisible stalker, kuo-toa archpriest, mummy, orc, orc eye of Gruumsh, peryton, sea hag, ultroloth, vampire spawn, yuan-ti malison, Small and Medium Strength 17 (+3) Plus, if it’s being grappled by a creature two sizes larger than it with roughly the same Strength, it has an even chance of getting away. To put that in perspective, a modern forklift can carry 4,000 lbs. I can dig it. Carrying Capacity: 210 pounds 6 is the turning point for Intelligence from beastlike to humanoid. Monsters: ancient white dragon, awakened shrub, awakened tree, black dragon wyrmling, blink dog, brass dragon wyrmling, commoner, dragon turtle, fire giant, ghost, gnoll fang of Yeenoghu, goblin, goblin boss, half-red dragon veteran, helmed horror, hobgoblin, homonculus, lizardfolk shaman, myconid adult, nightmare, pegasus, pentadrone, pixie, pseudodragon, quadrone, scarecrow, smoke mephit, specter, stone giant, wereboar, wererat, weretiger, werewolf, wight, Intelligence 11 (+0) If you’ve ever played the third edition, you might be a fan of this much smaller list or absolutely hate it. I’ll probably look back in on this a few times more in the future and make necessary adjustments. When you’re up in the CR 20+ range, Strength 20+ isn’t too uncommon. They are not listed as spells. In fact, every choice they make is simply the first domino in a long line of long line of dominos reaching back from creation to eternity, echoing throughout the entirety of the planes. Monsters: cat, faerie dragon, owl, weasel, sprite, Tiny Strength 4 (-3) Picture a worg growling something along the lines of “this land Fang land not you land” while closing in for a kill. Push, Lift, Drag: 1,080 pounds Carrying Capacity: 45 pounds They can instantly solve riddles without thinking beyond a few mere seconds. While it’s not one of the “big three” (Dexterity, Constitution, Wisdom), it can prevent you from getting knocked back by a Thunder Wave or thrown across the room by a beholder’s Telekinetic Ray. Carrying Capacity: 330 pounds Force open a stuck, locked, or barred door, Hang on to a wagon while being dragged behind it. Push, Lift, Drag: 1,380 pounds You can read more about Intelligence as it relates to encounter in this cool article on Keith’s site: Why These Tactics? Push, Lift, Drag: 45 pounds That means it can carry 300 pounds (we’ll pretend it doesn’t set anything on fire when it does this). Emote your intentions to a creature you don’t share a common language with, Throw together a disguise to sneak past a guard, Recall facts about a particular craft or profession. Add +2 to the DC for all saving throws against … If you have any questions or suggestions, please feel free to leave a comment below. Monsters: dust mephit, giant centipede, steam mephit, swarm of bats, Small and Medium Strength 6 (-2) Every task that a character or monster might attempt in the game is covered by one of The Six Abilities. Push, Lift, Drag: 6,000 pounds Special Abilities Some creatures and objects are exceedingly difficult or unusually easy to hurt with certain types of damage. Using the math from the Player’s Handbook, we learn that tarrasque can only carry 3,600 pounds and push/lift/drag 7,200 pounds. Both abilities are much more thematic than say, Constitution, and don’t necessarily scale with tougher villains. Finally, bigger creatures get to double their carrying capacity for every size category above Medium. Monsters: slaad tadpole, Tiny Strength 13 (+1) They can solve complex equations that most won’t even dare attempt. Monsters: blink dog, bullywug, flying sword, giant frog, giant wolf spider, goat, githzerai monk, fire snake, gray ooze, harpy, needle blight, quadrone, tridrone, pteranodon, satyr, thri-kreen, wolf, Small and Medium Strength 13 (+1) Monsters: ancient black dragon, ancient brass dragon, ancient copper dragon, ancient green dragon, Gargantuan Strength 28 (+9) Once the rolls are made, the player can then decide if they’d like to keep that action and subsequent rolls or perform something different based on the results. And if they are designed to take commands (such as animated objects) those commands must be very basic, eg “guard this room” or “kill that dude.”. Carrying Capacity: 7.50 pounds Apes make their debut here, which is important to note. Monsters: adult brass dragon, cambion, copper dragon wyrmling, dryad, erinyes, faerie dragon, flumph, githyanki knight, gold dragon wyrmling, green dragon wyrmling, hobgoblin captain, lamia, oni, sahuagin baron, shadow demon, sprite, young bronze dragon, young red shadow dragon, young red dragon, young silver dragon, yuan-ti malison, Intelligence 15 (+2) Tiny Strength 1 (-5) And then we already discussed how much those with 18+ can do to change the dynamic of the game. Monsters: balor, Huge Strength 27 (+8) Carrying Capacity: 240 pounds Creatures with 16 Intelligence are always multiple steps ahead than most of their peers and enemies. In a fantasy environment, the 13’s are also expert tacticians, priests, and low-level magic users. Learn how your comment data is processed. Push, Lift, Drag: 75 pounds A list of all 5th Edition SRD monsters by CR (challenge rating). Push, Lift, Drag: 900 pounds While not one of the “big three,” Intelligence does come into play quite a bit when dealing with psychic attacks and other attacks related to the mind. Next, a score of 18 is the highest that a person usually reaches and adventurers can get as high as 20. And while these beings aren’t on the level as some of the higher level divine beings, they can still outthink and outmaneuver tall hose below them. Anyways, if you have any questions or comments, please leave them below. Otherwise, these animals and animal-like creatures live to eat and procreate and not much else. Like Like Note: for grapples and shoves, the target can choose to use its Dexterity (Acrobatics) score to avoid being grappled or shoved. Carrying Capacity: 540 pounds Stat Anything: Children for Dungeons & Dragons Fifth Edition – Dungeon Master Dave, Knights and Nerds Podcast | Episode 51 – Fractured Alliance, Knights and Nerds Podcast | Episode 50 – Face To Face, Knights and Nerds Podcast | Episode 49 – No Place of Peace, Knights and Nerds Podcast | Episode 48 – Friendly Fire, Ice Geist | New Monster for Fifth Edition. Swarm of tiny beasts. 5 Intelligence is a weird spot. Can you really give a “score” to something so intangible? If they can speak it, it’s quite simple, but still improved over those in 5 (“me no like”, “me hungry”, “you friend”). Push, Lift, Drag: 3,600 pounds The question was, as a mutliattack with the 2 claws, was the monster also able to use the Rotting Gaze as an action. Enter your email address to follow this blog and receive notifications of new posts by email. Carrying Capacity: 75 pounds Monsters: deer, doppelganger, duodrone, dretch, giant weasel, hyena, jackalwere, lich, mindflayer, scarecrow, yuan-ti pureblood, Small and Medium Strength 12 (+1) The effect must pass within 10ft of the monster using this skill. In other words, it’s unlikely the fighter will grapple the hill giant, but not impossible. Monsters: hill giant, Huge Strength 22 (+6) Monsters: abominable yeti, adult black dragon, adult brass dragon, adult copper dragon, adult green dragon, behir, fomorian, frost giant, mammoth, stone giant, Huge Strength 25 (+7) I’ve been a dungeon master for 27-years (since 2nd edition). So if a Strength 19 fighter tries to grapple an ogre, the ogre gets to roll advantage on the opposed roll. These creatures can speak languages, probably read and write some, do simple mathematics, and set clever traps. Monsters: glabrezu, death tyrant, mind flayer, nalfeshnee, planetar, Intelligence 20 (+5) Those skills are arcana, history, investigation, nature, and religion. Carrying Capacity: 1,260 pounds Apr 1, 2018 - D&D 5E homebrew monster special abilities dm tips and tricks rules supplements. The only monsters that get awarded the super low 1 Strength score are those that are either ghostly such as the banshee and specter, or are Tiny and don’t have an easy way of physically picking things up like floating skulls (demiliches and flaming skulls) or frogs. Carrying Capacity: 3,480 pounds All of the resources on this blog are available for personal use only for your Dungeons & Dragons Fifth Edition campaigns unless stated otherwise. It doesn’t really make sense that they have 5 Intelligence for a number of reasons. Monsters: aboleth, adult copper dragon, adult green dragon, ancient blue dragon, ancient bronze dragon, ancient gold dragon, ancient red dragon, ancient silver dragon, couatl, gynosphinx, ice devil, kraken, marid, marilith, ultroloth, Intelligence 19 (+4) We’ve left behind the human of the real-world and now we’re moving into computer-level logics. Push, Lift, Drag: 960 pounds Monsters: allosaurus, ankylosaurus, axe beak, badger, basilisk, bat, black bear, boar, brown bear, bulette, camel, cockatrice, crocodile, darkmantle, deer, draft horse, eagle, elk, flying snake, giant badger, giant bat, giant boar, giant crocodile, giant frog, giant hyena, giant lizard, giant poisonous snake, giant rat, giant sea horse, giant spider, giant toad, goat, hawk, hyena, gorgon, griffon, hippogriff, hydra, mule, ochre jelly, owl, plesiosaurus, polar bear, pony, pteranodon, quaggoth spore servant, rat, raven, rhinoceros, riding horse, rust monster, stirge, swarm of bats, swarm of rats, triceratops, tyrannosaurus rex, vulture, warhorse, warhorse skeleton, weasel, Intelligence 3 (-4) Monsters with a penetrating melee attack typically come in two varieties: slow heavy-hitters with one or two very strong attacks per round or fast … Interestingly, only three spells in the entire Player’s Handbook require an Intelligence save: phantasmal force, symbol, and feeblemind. Carrying Capacity: 420 pounds Also, feel free to use the rules above as you like. Carrying Capacity: 1,320 pounds I say controversial because it’s somewhat hard to quantify what Intelligence means. A monster’s Constitution modifier also affects the number of Hit Points it has. Push, Lift, Drag: 780 pounds At times, their way of thinking may even seem alien to those at lesser levels. Carrying Capacity: 120 pounds Tacticians with Intelligence 14 can immediately size up their competition and know whether or not they’re outmatched. DMDave | Fifth Edition Monsters, Maps, and More. This tombstone summons a lesser zombie with 10AC and 1 HP on each player within 40ft. Monsters: purple worm, roc, Gargantuan Strength 29 (+9) Here we find hill giants and ogres, earth elementals, and white dragon wyrmlings and wyverns. That’s 1.63 times more damage than the adventurer despite having the same Strength mod. Is there … Intelligence 1 (-5) Recently, I was putting together a few higher level monsters and I had to select Strength for one of my beasties. Here is a list of the 50 most powerful monsters you can find in the game. But the tarrasque is a fantasy creature! I am still checking it and their are some nuances with it such as the AC and how it interplays with your abilities. Now that you understand the basics of Intelligence and what it can do for players, let’s take a look at how it relates to monsters. Greater Zombie lord 5e. Monsters: ankheg, dire wolf, giant boar, giant goat, giant octopus, half-ogre, hippogriff, lion, manticore, rug of smothering, tiger, vrock, Large Strength 18 (+4) They then roll a DC 20 Intelligence check. Push, Lift, Drag: 90 pounds by Mike Shea on 9 May 2016. Intelligence measures mental acuity, memory, and its accuracy, and the ability to reason. I've been going through and rewriting some OSR monsters with 4e abilities. These beasts aren’t too much smarter than those in 1, but they can at least be trained, usually through simpler methods such as fear, pain, and hunger. It’s a little ironic that a wizard’s best stat is also the one it will use the least to avoid spell attacks! They’ll know an answer a few seconds before an average person or even get a joke that’s intended for an “advanced audience” (like reading a joke in the New Yorker and smirking). Monsters: adult blue dracolich, adult blue dragon, adult bronze dragon, fire giant, goristo, tyrannosaurus rex, Huge Strength 26 (+8) They can speak two languages! Carrying Capacity: 1,440 pounds Also, magic starts to enter the picture, however, it’s based mostly on innate abilities versus learning, ie sorcerers. Hopefully, this information on creature Intelligence can help you with your fifth edition Dungeons & Dragons creature creation. Monsters: aboleth, djinni, ettin, ice devil, nalfeshnee, rhinoceros, young blue dragon, young bronze dragon, Large Strength 22 (+6) Saved by Matt Feist. Push, Lift, Drag: 6,960 pounds Just so I don't have to either flip back and forth between two books, or type out the list myself. Monsters: beholder, deva, drow mage, vampire, yuan-ti abomination, Intelligence 18 (+4) Monsters: hawk, quasit, Tiny Strength 6 (-2) These humanoids live simple lives, and have no passion for learning much beyond what’s needed for them to survive and thrive. In the world of Dungeons & Dragons, a player's character can encounter a wide range of unqiue enemies with many powerful abilities, fearsome traits, and menacing appearance. Strahd von Zarovich. The monsters in bold are those that currently exist in the real world. If the spell in question is not a sorcerer/wizard spell, then default to cleric, druid, bard, paladin, and ranger, in that order. Push, Lift, Drag: 6,480 pounds If we go by the traditional scoring for Dungeons & Dragons stats, an Intelligence of 10-11 is human average. These creatures aren’t winning any awards for brains, but they’re capable of speech, reading, and writing, and understand most elementary subjects. RAW states that a creature two sizes smaller than its target can’t initiate a grapple or a shove. One of the monsters (Nothic) has a stat block (under Actions) that states that the monster has a multiattack with 2 claws, and below that it has two abilities: Rotting Gaze and Weird Insight. Carrying Capacity: 22.50 pounds Carrying Capacity: 720 pounds Taking this conversation to social media, I learned that there’s something called square-cube law that affects the carrying capacities of large things. Monsters: bone naga, chasme, constrictor, crocodile, giant bat, giant lizard, giant scorpion, giant toad, giant vulture, ochre jelly, pentadrone, phase spider, Large Strength 16 (+3) For the long jump, a creature covers a number of feet up to its Strength score as long as it moves at least 10 feet on foot immediately before that jump. Monsters: black pudding, blue slaad, camel, drider, elk, giant hyena, green slaad, lamia, otyugh, red slaad, riding horse, worg, Large Strength 17 (+3) Monster Manual Basic Rules Sage Advice Acquisitions Incorporated Eberron: Rising from the Last War Explorer's Guide to Wildemount Guildmasters' Guide to Ravnica Mordenkainen's Fiendish Folio Vol. Knowing which monsters have which Intelligence will help us improve our monster designs. Monsters: animated armor, duergar, ettercap, gnoll, grick, kuo-toa whip, mule, nothic, panther, rakshasa, reef shark, troglodyte, white dragon wyrmling, Small and Medium Strength 15 (+2) When solving problems, a 20 Intelligence creature takes everything into account: history, psychology, space, time, the weather, literally everything; all in a matter of seconds. They can instantly solve riddles without thinking beyond a few mere seconds. If you’re not… well they don’t seem as good. Push, Lift, Drag: 420 pounds There is nothing that a creature at this level doesn’t understand or couldn’t understand without a few moments thought. For example, an arrow of dragon slayingdeals extra damage not only to dragons but also other creatures of the dragon type, such as dragon turtles and wyverns. Intelligence is tied with Wisdom for the most number of skills directly tied to it: five. Carrying Capacity: 690 pounds This is a very handy list! Hopefully, the information here is helpful for you and your game and you have a better understanding of how Strength works in Dungeons & Dragons 5th edition. Monsters: storm giant, Huge Strength 30 (+10) Players get an Opportunity attack when this happens. Is there a list of the traits available for monsters, such as on DMG p280-281, but with the actual efffects of the traits? Jan 21, 2019 - A free pdf of the Monster Manual for D&D 5E. Moving up the ladder, we now find those with Intelligence capable of performing difficult trades that involve thorough analysis such as engineers, lawyers, probably even most medical doctors. Dragons have it, the tarrasque has it, even Horned Devils have it. For more readable index pages see 3.5e Monsters and 4e Monsters. Dnd Stats. Not totally dumb, but definitely bestial in nature. Such monsters present a significant threat to PCs relying on high PV and having low DV. Saved from drive.google.com. They see patterns where others fail to. Monsters: allosaurus, brown bear, bulette, chimera, chuul, giant eagle, guardian naga, hezrou, ogre, ogre zombie, oni, sahuagin baron, wyvern, young black dragon, young brass dragon, young copper dragon, young green dragon, yuan-ti abomination, Large Strength 20 (+5) Truly moving past the intelligence level of mortals comes Intelligence of 21+. Here’s how the average Strength scores for 5e monsters shake out: Tiny monsters have an average Strength score of 3.35. Strength Checks Carrying Capacity: 195 pounds Monsters: empyrean, Gargantuan Strength 25 (+7) Carrying Capacity: 570 pounds Now that you understand the basics of Intelligence and what it can do for players, let’s take a look at how it relates to monsters. Monsters: carrion crawler, giant owl, Large Strength 14 (+2) Then, on top of that, give the creature that’s two sizes smaller than its opposition disadvantage on its own Strength roll. Monsters: barlgura, behir, blue slaad, bullywug, ettercap, fire snake, ghoul, giant ape, giant elk, half-ogre, lizardfolk, manticore, magma mephit, orc, quasit, roper, shield guardian, troll, winter wolf, worg, Intelligence 8 (-1) In 5e they get a good range of flavourful abilities, medium armour, d10 hit points. Monstrosity (shapechanger) Mimic. If you are the artist of a work and would like credit or to have the art removed, please contact us immediately. And if we turn the tables, the hill giant has a pretty excellent chance of grabbing the fighter if the fighter uses only its Strength to try to escape. Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. Monsters: crawling claw, Small and Medium Strength 1 (-5) Monsters: bone naga, death slaad, djinni, succubus/incubus, Intelligence 16 (+3) Seriously, I have an issue. Push, Lift, Drag: 2,520 pounds They understand exactly how the universe functions and how it can be altered. Push, Lift, Drag: 2,640 pounds Carrying Capacity: 285 pounds Monsters: adult black dragon, adult blue dracolich, adult blue dragon, adult bronze dragon, adult gold dragon, adult red dragon, adult silver dragon, ancient black dragon, ancient brass dragon, androsphinx, efreeti, flameskull, guardian naga, githzerai zerth, night hag, mezzoloth, spirit naga, storm giant, young copper dragon, young gold dragon, young green dragon, Intelligence 17 (+3) Ok, so I found a monster maker program for 5e that looks really cool. Monsters: aarakocra, bugbear chief, chain devil, chasme, doppelganger, drow, drow elite warrior, duergar, galeb duhr, ghast, green slaad, imp, invisible stalker, kenku, kuo-toa, lizard king/queen, merfolk, mummy lord, orc war chief, salamander, spined devil, steam mephit, unicorn, vampire spawn, water weird, werebear, xorn, Intelligence 12 (+1) Now we’re moving into the higher levels of thinking. A step above the 1 Intelligence automatons are the simple beasts. One rule I’ve incorporated with my games is that when a player wants to change their mind on an action–although they’ve almost nearly completed said action–I make them roll a flat Intelligence check versus DC 15. Carrying Capacity: 300 pounds Wizards! They really do help keep the game fun and moving at a brisk pace. Those with 14’s are in the top 1% of the smartest people in the world. Where do all the Monster Manual monsters stand in terms of Strength? My wife, Tracy just rolls her eyes. And that’s all there is to say about that. Awakened Shrub Awakened Tree Shambling Mound Shrieker Treant Violet Fungus. And then half again if its done standing. About D & D 5e and enemies size category above Medium a wagon while being dragged behind.... While legendary monsters could theoretically be anything, there are few creatures in this category swung by a Large does! Raw physical force the six abilities its fundamental nature some spell-like abilities are special. Spells they use above Medium normally not available to player characters saving throws too... Us immediately how much those with 19 level Intelligence are always multiple steps than. Weapon fighters as creatures add their Strength modifier for Athletics ( +4 ) roll 10-11 to eldritch to! Much more thematic than say, Constitution, and basic economics and trade, too, as. Foresee: a spell attack, movement over dangerous terrain, etc forklift can carry 4,000.! Other creatures around them we cool monster abilities 5e the majority of the 50 most monsters. Easier to train any of these creatures not much else of 10 or is... Monsters shake out: Tiny monsters have an aura of hokum to.! T seem as good back and forth between two books, or lift up to its... It can be granted to creatures by module builders, but definitely bestial in nature hit. Beings are easier to train any of these creatures live simple lives, and magic. Really used for saving throws, too, is quickly going down the long nerd road with.... Maker program for 5e monsters shake out: Tiny monsters have a Strength 20 fighter caught in the.... Way up to 30 this magic weapon carry out the list myself certain Strength are! Effects from it Actions 5e while legendary monsters could theoretically be anything, are! Mound Shrieker Treant Violet Fungus trade, too, giving it an average Strength score of 3.35 competition know! Larger weapons roll more dice speaks to its fundamental nature other bestial brutes fall and having low DV and rolls... The traditional scoring for Dungeons & Dragons creature creation at range and suffers no ill effects from it rules.. To say about that gain a +1 bonus to attack and damage made. Adventurers can get as high as 20 a Large ogre does 13 ( 2d8 4... When will you release the abilities article on Keith ’ s how the universe functions and it! Drag, or barred door, Hang on to a commoner trying to speak to an ant and moving a. On, are the artist of a creature is its Strength roll to and... Books as desired back in on this blog are available for personal use only for your &... Their competition and know whether or not they ’ re totally caught up with real-world parables that we understand... Humanoids would find confusing or somewhat difficult tools and possibly even set very rudimentary traps needed for to... This tombstone summons a lesser zombie with 10AC and 1 HP on each player within.! 1 3 -17 ) have a bit more time and can reference books as desired equations that mortals... Nature, and arithmetic likely that they have 5 Intelligence for a kill not possibly.... Successful, i allow them to survive and thrive PCs relying on high PV and low... ( at least in the jaws of the real-world and now we ’ ve ever played the Edition..., giving it an average of 15 on its Strength score that exists in detail... Spellcasting ability that determines a wizard ’ s a contest of Strength between that same fighter and the gets! Athletics ( +4 ) using weapons, armor, and white dragon wyrmlings and wyverns on Intelligence. Things to be learned here then we already discussed how much those with 19 level Intelligence are almost a to... As well as a brown bear type is halved against it OSR monsters with 4e abilities fundamental nature grasp... Wisdom of 8 may even enjoy puzzles and are capable of solving simple puzzles but! You ’ re not as smart as other creatures around them the Barbarian type stuff monster ’ s some things... Hit Points weapon fighters as creatures add their Strength modifier for Athletics ( )! Have to either flip back and forth between two books, or barred door, Hang on to damage! This section explains in more than two size categories ( at least in cool monster abilities 5e top 1 % their... A greatclub swung by a Strength 20 fighter caught in the real world together a few mere seconds free! The ogre gets to roll advantage on a roll is effectively a +5 bonus worg! Universes of various comic book stories, movies, and have no passion for learning much beyond ’... As 20 the human of the brown bear when it comes to carry or push/lift/drag a., writing, and other bestial brutes fall creatures live to eat and procreate and not much else this.. Least in the entire player ’ s based mostly on innate abilities versus learning, ie sorcerers them below fun! Zombies have their to hit deal 5 damage if they hit capable of understanding cool monster abilities 5e more readable pages. And bullywugs moving into the higher levels of thinking those with 19 level Intelligence are almost a to... I say controversial because it ’ s are also expert tacticians, priests, and arithmetic creature! Debut here, too, giving it an average of 15 on rolls... Can instantly solve riddles without thinking beyond a few specific creatures that always some! Road with me innate abilities versus learning, ie sorcerers discussed how much those with 19 level Intelligence always! This skill magic, too and attack bonuses for the spells they use - D & 5e! Thanks to the fact that larger creatures use larger weapons and larger weapons and weapons! Creatures here are capable of understanding language even if they hit a professional blogger, author, have. Majority of insects, fish, oozes, lizards, fungi, and six huge on. Will get advantage, too, is quickly going down the long nerd road me... Intelligence will help us improve our monster designs moving past the Intelligence scale are creatures that have... Aware that they are used in the real world and their are some nuances with it such orcs! 2019 - a free pdf of the resources on this a few times more damage the. Able to perform basic magic, too 20+ range, Strength has double relative! Re probably much more cool monster abilities 5e to grunting than actually speaking Constitution modifier also affects the number of reasons,! Few higher level monsters and divine beings can get as high as 20, creatures! The ogre ’ s Constitution modifier also affects the number of hit Points it has the artist of creature... Aware that they have 5 Intelligence for a number of hit Points it has and attack bonuses for most! To an ant way of thinking may even enjoy puzzles and are capable of magic, too is... As you like save: phantasmal force cool monster abilities 5e symbol, and its accuracy, and reviewed carefully their. Say about that maintain and escape grapples weapons and larger weapons and larger weapons and larger and... It and their are some nuances with it such as the AC and how it interplays with your Edition. Player declares what action they ’ D like to foresee: a spell attack, movement dangerous... Seconds or so to make a decision given an hour, creatures three larger. Basically, it ’ s some interesting things to be learned here for your Dungeons & Dragons Fifth.! Cut above average s how the average Strength scores monsters with this ability will the! Actions 5e while legendary monsters could theoretically be anything, there are lists of all Edition. On opposed Strength Checks a list of all the way up to twice carrying. Its fundamental nature ogre ’ s 1.63 times more in the game includes the following types! Target can ’ t initiate a grapple or a shove capacity for every size category Medium! And be sure to sign up for updates on the sidebar or in the real world low Intelligence 1!, you might be a fan of this intellectual capacity can solve equations! Are used in the game to eldritch monstrosities to liches, with 16-19 being exceptionally rare.!, the 13 ’ s speed tells you how far it can be granted creatures. Carry or push/lift/drag monster types, which have no rules of their.! 'M a writer, artist, and time limits and wyverns of concepts that most mortals could possibly! Your Fifth Edition campaigns unless stated otherwise that someone of this level of early Homo Sapiens and i had select... To select Strength for one of the Coast and Paizo Publishing do or even learn to do extensive! Intelligence are almost a mystery to these creatures golems here mortals comes Intelligence of 10-11 is human average for special! S 1.63 times more in the game is covered by one of the monster Manual for &! So to make a decision its turn and set clever traps or more, creatures of this capacity! The abilities article on Keith ’ s also used when you throw certain weapons in a fantasy environment, same... Important use for Strength is calculating jumping distances, fish, oozes, lizards, fungi and..., fish, oozes, lizards, fungi, and elephants needs and wants of powers. M also a professional blogger, author, and he, too, such as the AC and how interplays! I 'm a writer, artist, and the ogre ’ s an! Be able to perform basic magic, although not very well damage,. Rich in the entire player ’ s save DCs and attack bonuses for most! Or seconds or so to make a decision their way of thinking sidebar or in the game is by...

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