© 2020 GAMESPOT, A RED VENTURES COMPANY. The idea that the release of my patch hinges on Sony failing to deliver something is … All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. John Linneman discusses the Bloodborne 60fps hack with the man who coded it - Lance McDonald. All I have to say is Sekiro is 60fps, Dark Souks 3 is 60fps (it’s locked at 30 on Xbox Series X, rip), and Bloodborne is still 30fps with bad frame pacing. ... Legion - essentially identical on PS5 and Xbox Series X While Series S sees hardware ray tracing effects for the first time. On the other hand, Sekiro and Dark Souls III both have improved framerates. Want us to remember this setting for all your devices? pic.twitter.com/vfdjjWxpp5. Rumours of Bloodborne on PS5 and even the fabled PC port have dried up, but should Sony decide to bring the game back on PS5, there’s every reason for the re-release to also support 60fps… Bloodborne Isn't 60FPS On PS5, But Some Other FromSoftware Titles Are Bloodborne doesn't seem to have received a major upgrade for PS5 as … Bloodborne, From Software's amazing PlayStation 4 exclusive action role-playing game, can be made to run at 60 FPS on PlayStation 4 Pro via hacking, and there's the … James O'Connor We can now confirm that--at launch, at least--the title does not receive a significant framerate improvement. It will be available alongside the PS5 on November 12. Watch Dogs: Legion 1.05 patch notes. It works alright (about as good as the Dark Souls 3 PS4 Pro patch does) except for the fact that the game doesn’t have proper timing and the entire game basically runs in fast-forward. I'd love Bloodborne at 60fps, but I'll take that on PS5 via official means with a resolution bump and all the bells and whistles, please. News; PS5 back compatibility won't include P.T. McDonald has beforehand made his personal 60fps patch for the game–and it stays a chance that the Sony-published recreation will nonetheless be patched sooner or later to benefit from the brand new {hardware}. 86. "Bloodborne is still 30fps with bad frame pacing," he confirms. Related: Bloodborne Remastered May Be Coming To PS5, According To Retailer Leak As reported by Kotaku, Melbourne-based developer Lance McDonald has managed to force Bloodborne into smoothly running at 60 frames per second, something not even From Software was able to do. Reviewers note that the PS5 did at one point run Kojima's playable teaser for canceled Silent Hills. Okay, embargo is up and I’m allowed to talk about PlayStation 5 back compat now. McDonald has previously made his own 60fps patch for the game–and it remains a possibility that the Sony-published game will still be patched in the future to take advantage of the new hardware. McDonald says he’ll release the patch publicly after the PlayStation 5 has released, to give Sony the first opportunity to bring 60fps Bloodborne to all players. Email news@gamespot.com. Modder plans to release a Bloodborne 60fps patch - but will give Sony a chance to go first on PS5 In the frame. This is running on a base PS4. Lance explained the reason behind this limitation. One of the major PS5 launch titles in a remake of an older title in the From Software catalog. Sony already knows that a lot of people is buying the PS5 just to play the demon's souls remake, so why not get even more money and wait until next year … Dark Souls III and Sekiro were both locked to 30fps on a base PS4, and uncapped on PS4 Pro--but they did not hit 60fps. I patched Bloodborne to run at 60fps. 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